Posts tagged ‘design’

- 07.15.12Where is Carcosa?
- 07.12.12Backup PCs
- 07.11.12Iconica: big Magic + awesome design – rules tweaks = opportunity for creative misuse
- 07.2.12North Pala map: hexplained!
- 06.15.12Warforged in hard(er) sci-fi
- 06.5.12d6 RPG: skills, by ability score
- 05.28.12Restarting games, restarting book version of 100 M.Y.
- 05.27.12d6 RPG: further thoughts on refining ability scores
- 05.25.12d6 RPG: refining ability scores
- 05.24.12Iconica
- 04.4.12Super powers vs. speculative function
- 03.19.12Category wrangling: systems of psi/magic
- 13.18.12Class: archetype vs. profession vs. party role