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Armor

Metal, mammals for leather, and trees for bark and wood are all exceedingly rare, so must armor is made from bone, fungus, insect chitin, reptile leather, and even stranger materials.

Key = Armor type / Cost (in trada) / AC bonus / Max DEX bonus

COMMON

  • Bark (fungal) 20t +1 +8
  • Saurian leather 400t +2 +6
  • Tooth-studded bark 80t +2 +5
  • Bone or shell 120t +3 +4
  • Black chitin 800t +4 +4

RARE

  • Quick (nanofluid) 10,000t +3 none, but max CON bonus +2; monthly FOR save or lose 1 CON
  • Living (beetles) 2000t +4 none
  • Shell (scale) 1500t +4 +3
  • Chainmail 2000t +5 +2
  • Metal hauberk 1000t +5 +3
  • Bend hauberk 10,000t +5 +5
  • Cerasteel hauberk 50,000+t +7 +5
  • Metal plate 6000t +8 +1

LEGENDARY

  • Exalted quicksuit NA +6 none
  • Bend plate 50,000+t +8 +6
  • Cerasteel plate 1M+t +12 +4
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