Archive for January, 2012
- 01.31.12Monsters: weird (but real) cats
- 01.30.12Chaotic Shiny generators
- 01.29.12Monsters: Cat-vultures, etc.
- 01.28.12Urban tracking rules
- 01.27.12Diaspora: another sweet quotation, about blue laser dogs
- 01.26.12Metamorphosis Alpha: complex complexity chart
- 01.25.12Flatland
- 01.25.12d6 RPG: LONG discussion of archetypes
- 01.24.12Three 100MY campaigns: characters
- 01.20.12Dinosaur Circus: Chromea/Bronze Bombshell
- 01.19.12Video: Earth 100 Million Years From Now
- 01.18.12d6 RPG: scale of numbers
- 01.16.12Carcosa and “historically oppressed” humanity in the post-future